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The now removed video's description only fuelled speculation, asking "have you ever wondered how the Left 4 Dead series began? It started with a heist!" Valve's Chet Faliszek emailed Kotaku to clarify what gamers can expect from Payday's crossover-based downloadable content, and assured everyone that, while the No Mercy map will be awesome, it is in no way official canon. This lead many to believe that the DLC would act as a prequel to L4D. The leaked teaser trailer for the new map turned some heads when it first hit the world wide web, revealing a fully playable pre-zombie infected Mercy Hospital. What makes this DLC so special is that it actually ties in with Valve's Left 4 Dead instantly making it a significant piece of content for gamers that don't even own PayDay: The Heist. A post-game message congratulates the group, telling them that they are "set for life", but recommends more heists, including robbing drug junkies in an abandoned apartment complex and ambushing a prisoner transport in heavy rain weather, simply for the enjoyment of the players.As many fans are already well aware, a special add-on for Payday: The Heist is currently being prepped for release. Their first heist took place at the First World Bank, where they entered a vault by using thermite hidden on the inside of a photocopier and stole a large amount of money. The game focuses on four robbers (Dallas, Hoxton, Chains, and Wolf) who team up. An example of this is the location of the bank manager in First World Bank. While playing the levels, players will notice a lot of variation in a single level, as there are often a large number of random events programmed in. Should any player get arrested (after taking enough damage and not being "revived" in time) during the heist, one of their teammates may release a hostage, allowing a trade to take place which allows a single player to be released. Killing civilians is punished, instead players may take a limited number as hostages. The game plays from the first person perspective, but offers a few twists on the standard FPS formula. GAMEPLAY: In Payday: The Heist, players use a variety of firearms to complete objectives (usually centered around stealing a certain object, person, or a particular amount of money). This DLC adds two heists, additional weapons, increased level cap, and a player upgrade tree.
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On 7 August 2012, the Wolf Pack DLC was released on PlayStation 3 and PC. It contains seven different missions (including the free No Mercy downloadable content (DLC) released on 25 July 2012), with each mission containing random elements which alter the gameplay in subtle ways with the aim of enhancing replayability. It was released on 20 October 2011, for Windows via Steam. It was released on 18 October 2011, for PlayStation 3 in North America and 2 November 2011, in Europe. Payday: The Heist is a cooperative first-person shooter video game developed by Overkill Software and published by Daybreak Game Company.
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